This is a tool I wrote for Maya using Python and XML. The game I'm working on has a car customization feature so the players can build there own cars. Since we don't yet have this feature incorporated into the game I made a tool that replicates this in Maya so the artist can more easily test what the parts will look like on the car. The first thing the user does is import the XML for the project they are working on. Next they are able to choose the frame they would like to import followed by the pieces they would like to add onto the vehicle.